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<title><![CDATA[Deathblood]]></title>
<link>http://deathblood.cn/blog/</link>
<description><![CDATA[Life is short!]]></description>
<language>zh-cn</language>
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<webMaster><![CDATA[deathblood2001@gmail.com(deathblood)]]></webMaster>
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	<title>Deathblood</title>
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	<link>http://deathblood.cn/blog/</link>
	<description>Deathblood</description>
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			<link>http://deathblood.cn/blog/article.asp?id=58</link>
			<title><![CDATA[榴莲项目的动画 Sintel再放片段15秒]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender2.5]]></category>
			<pubDate>Thu,03 Jun 2010 12:21:07 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=58</guid>
		<description><![CDATA[很短，看效果吧<br/><div class="UBBPanel"><div class="UBBTitle"><img src="http://deathblood.cn/blog/images/flash.gif" alt="" style="margin:0px 2px -3px 0px" border="0"/>Flash动画</div><div class="UBBContent"><a id="temp80895_href" href="http://deathblood.cn/blog/javascript:MediaShow('swf','temp80895','http://player.youku.com/player.php/sid/XMTc3OTcxNzE2/v.swf','640','480')"><img name="temp80895_img" src="http://deathblood.cn/blog/images/mm_snd.gif" style="margin:0px 3px -2px 0px" border="0" alt=""/><span id="temp80895_text">在线播放</span></a><div id="temp80895"></div></div></div>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=56</link>
			<title><![CDATA[材质的混合节点设置]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender]]></category>
			<pubDate>Thu,03 Jun 2010 11:50:48 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=56</guid>
		<description><![CDATA[通过UV贴图控制一个物体的多种材质的表现<br/><br/>注意tex节点一定要UV输入，然后指定一个贴图<br/><br/><img src="http://deathblood.cn/blog/attachments/month_1006/v201063115218.jpg" border="0" alt=""/><br/><br/><img src="http://deathblood.cn/blog/attachments/month_1006/g201063114945.jpg" border="0" alt=""/><br/><br/>改变一下思路，通过一个值的动画可以制作材质之间的变换动画哦<br/><br/><img src="http://deathblood.cn/blog/attachments/month_1006/5201063121248.jpg" border="0" alt=""/><br/>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=57</link>
			<title><![CDATA[Blender 2.5x 新扩展Torus Knot（环形节）视频演示]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender2.5]]></category>
			<pubDate>Wed,02 Jun 2010 12:14:43 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=57</guid>
		<description><![CDATA[<div class="UBBPanel"><div class="UBBTitle"><img src="http://deathblood.cn/blog/images/flash.gif" alt="" style="margin:0px 2px -3px 0px" border="0"/>Flash动画</div><div class="UBBContent"><a id="temp72609_href" href="http://deathblood.cn/blog/javascript:MediaShow('swf','temp72609','http://player.youku.com/player.php/sid/XMTc3OTc0MTQ0/v.swf','640','480')"><img name="temp72609_img" src="http://deathblood.cn/blog/images/mm_snd.gif" style="margin:0px 3px -2px 0px" border="0" alt=""/><span id="temp72609_text">在线播放</span></a><div id="temp72609"></div></div></div><br/>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=54</link>
			<title><![CDATA[榴莲项目的动画Sintel放出预告片]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender]]></category>
			<pubDate>Fri,14 May 2010 18:07:05 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=54</guid>
		<description><![CDATA[<img src="http://deathblood.cn/blog/attachments/month_1005/2201051418619.jpg" border="0" alt=""/><br/><br/>主页：<br/><a target="_blank" href="http://durian.blender.org/" rel="external">http://durian.blender.org/</a><br/><br/>youtube要翻 墙，我放到优酷了！<br/><div class="UBBPanel"><div class="UBBTitle"><img src="http://deathblood.cn/blog/images/flash.gif" alt="" style="margin:0px 2px -3px 0px" border="0"/>Flash动画</div><div class="UBBContent"><a id="temp50583_href" href="http://deathblood.cn/blog/javascript:MediaShow('swf','temp50583','http://player.youku.com/player.php/sid/XMTcyOTQ3NTEy/v.swf','640','480')"><img name="temp50583_img" src="http://deathblood.cn/blog/images/mm_snd.gif" style="margin:0px 3px -2px 0px" border="0" alt=""/><span id="temp50583_text">在线播放</span></a><div id="temp50583"></div></div></div>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=55</link>
			<title><![CDATA[Blender 2.5的拖拽功能再次增强]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender2.5]]></category>
			<pubDate>Thu,13 May 2010 18:17:57 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=55</guid>
		<description><![CDATA[大致翻译一下：<br/><br/>Recently a lot of work has gone into making drag and dro&#112; more stable and far more usful which means being able to drag items from outside blender.<br/>最近在拖拽功能上做了很多的工作，为了让它更稳定更实用，也就是说可以直接从外部元素拖拽进blender内部<br/><br/>Previous use of drag and dro&#112; in 2.5 was limited to only in blender itself like from the outliner and such but now you can drag content from outside blender like windows explorer o&#114; finder o&#114; even qwenview<br/>先前的2.5只局限于Blender自身内部拖拽，但是现在你可以拖拽blender外部的内容了，比如从windows浏览器，缩略图等等<br/><br/>These improvements are not only limited to image, you can also drag into any movie files that blender can handle.<br/>此次的增强不局限于图片，你也可以拖拽Blender支持的视频<br/><br/>Thanks to William Reynish who has made some demo videos.<br/>感谢William Reynish制作了一些测试视频<br/><br/>演示视频只有代理能看<br/><a target="_blank" href="http://www.blendernation.com/improved-drag-and-dro&#112;-in-blender2-5/" rel="external">http://www.blendernation.com/improved-drag-and-dro&#112;-in-blender2-5/</a>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=53</link>
			<title><![CDATA[涂鸦寂静岭护士]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[2D]]></category>
			<pubDate>Wed,07 Apr 2010 22:12:10 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=53</guid>
		<description><![CDATA[玩寂静岭后遗症，大概2小时不到点<br/><img src="http://deathblood.cn/blog/attachments/month_1004/4201047221136.jpg" border="0" alt=""/><br/>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=52</link>
			<title><![CDATA[Blender 2.5 Alpha 1 released]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender2.5]]></category>
			<pubDate>Sat,20 Feb 2010 13:54:05 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=52</guid>
		<description><![CDATA[Release log:<a target="_blank" href="http://www.blender.org/development/release-logs/blender-250/" rel="external">http://www.blender.org/development/release-logs/blender-250/</a><br/><br/><img src="http://deathblood.cn/blog/attachments/month_1002/v201022013542.jpg" border="0" alt=""/><br/><br/>The Blender Foundation and online developer community is proud to present Blender 2.5 Alpha 1. This release is the second official testing release of the Blender 2.5 series, representing the culmination of many years of redesign and development work.<br/><br/><br/>What to Expect<br/><br/>&nbsp;&nbsp;&nbsp;&nbsp;* Big improvements - The 2.5 alpha 1 release has 100s of essential fixes compared to the alpha 0.<br/>&nbsp;&nbsp;&nbsp;&nbsp;* Missing/Incomplete Features - Although most of it is there, not all functionality from pre-2.5 versions has been restored yet. Some functionality may be re-implemented a different way.<br/>&nbsp;&nbsp;&nbsp;&nbsp;* Bugs - We&#39;ve fixed a lot lately, but there are still quite a few bugs. This is alpha software, we&#39;re still working on it!<br/>&nbsp;&nbsp;&nbsp;&nbsp;* Changes - If you&#39;re used to the old Blenders, Blender 2.5 may seem quite different at first, but it won&#39;t be long before it grows on you even more than before.<br/><br/>Get Involved!<br/><br/>There&#39;s still a lot that needs to be done before reaching the next release target, a stabilised complete version of current functionality. You don&#39;t like bugs, and neither do we, and your help in reporting bugs can help us get Blender 2.5 as stable as possible, as fast as possible.<br/><br/>&nbsp;&nbsp;&nbsp;&nbsp;* First: check this log, - you can find Known Issues at the bottom of the following feature description pages.<br/>&nbsp;&nbsp;&nbsp;&nbsp;* Second: check if the bug o&#114; issue has been added on our todo list in wiki.<br/><br/>This will save you (and us!) from reporting known issues.<br/><br/>Bugs can be posted in the bug tracker o&#114; using Help → Report a Bug from inside Blender 2.5.]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=51</link>
			<title><![CDATA[blender 2.5新功能——环境光照]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender2.5]]></category>
			<pubDate>Sun,31 Jan 2010 04:59:43 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=51</guid>
		<description><![CDATA[除了AO现在独立出来个环境照明和间接照明<br/><br/><img src="http://deathblood.cn/blog/attachments/month_1001/8201013145846.jpg" border="0" alt=""/><br/>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=50</link>
			<title><![CDATA[blender 2.5新功能——拖拽]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender2.5]]></category>
			<pubDate>Fri,29 Jan 2010 12:39:20 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=50</guid>
		<description><![CDATA[看视频就清楚了！<br/>可以进行物体增加，材质赋予，物体名字输入等操作，本视频为SVN_26342下的测试，和最终功能可能会有出入 <br/><div class="UBBPanel"><div class="UBBTitle"><img src="http://deathblood.cn/blog/images/flash.gif" alt="" style="margin:0px 2px -3px 0px" border="0"/>Flash动画</div><div class="UBBContent"><a id="temp35357_href" href="http://deathblood.cn/blog/javascript:MediaShow('swf','temp35357','http://player.youku.com/player.php/sid/XMTQ4Nzk2ODcy/v.swf','600','450')"><img name="temp35357_img" src="http://deathblood.cn/blog/images/mm_snd.gif" style="margin:0px 3px -2px 0px" border="0" alt=""/><span id="temp35357_text">在线播放</span></a><div id="temp35357"></div></div></div>]]></description>
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			<link>http://deathblood.cn/blog/article.asp?id=49</link>
			<title><![CDATA[Luxrender 和OpenCL - 比Octane Render更好]]></title>
			<author>deathblood2001@gmail.com(deathblood)</author>
			<category><![CDATA[Blender]]></category>
			<pubDate>Thu,14 Jan 2010 03:40:02 +0800</pubDate>
			<guid>http://deathblood.cn/blog/default.asp?id=49</guid>
		<description><![CDATA[这句话说的好：<br/>CPU Vs GPU ? No, thanks, CPU + GPU + Network rendering is better<br/><br/>之前出了一个Octane Render是基于GPU解算的渐进式渲染的渲染器！这次Luxrender放出消息更大胆，CPU + GPU + Network rendering<br/><br/>具体看这里：<br/><a href="http://www.luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL" target="_blank" rel="external">http://www.luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL</a>]]></description>
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